wren
Vulkan-based game engine
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This is the complete list of members for wren::assets::Manager, including all inherited members.
asset_paths_ | wren::assets::Manager | private |
find_asset(const std::filesystem::path &) const -> expected< std::filesystem::path > | wren::assets::Manager | |
Manager()=default | wren::assets::Manager | |
Manager(const std::vector< std::filesystem::path > &asset_paths, const std::optional< std::filesystem::path > &project_path={}) | wren::assets::Manager | inline |
project_path_ | wren::assets::Manager | private |