wren
Vulkan-based game engine
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This is the complete list of members for wren::scene::Entity, including all inherited members.
add_component(Args &&... args) | wren::scene::Entity | |
Entity(flecs::entity entity, const std::shared_ptr< Scene > &scene) | wren::scene::Entity | inline |
entity_ | wren::scene::Entity | private |
get_component() -> T & | wren::scene::Entity | |
has_component() const -> bool | wren::scene::Entity | |
scene_ | wren::scene::Entity | private |