wren
Vulkan-based game engine
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wren::scene::components::MeshRenderer Member List

This is the complete list of members for wren::scene::components::MeshRenderer, including all inherited members.

bind(const std::shared_ptr< Context > &ctx, const std::shared_ptr< vk::Shader > &shader, const ::vk::CommandBuffer &cmd, const math::Mat4f &model_mat)wren::scene::components::MeshRendererinline
mesh() constwren::scene::components::MeshRendererinline
mesh_wren::scene::components::MeshRendererprivate
mesh_file() constwren::scene::components::MeshRendererinline
mesh_file_wren::scene::components::MeshRendererprivate
ubo_wren::scene::components::MeshRendererprivate
update_mesh(const std::filesystem::path &project_root, const std::filesystem::path &mesh_path) -> expected< void >wren::scene::components::MeshRendererinline