wren
Vulkan-based game engine
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keycode.hpp
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1#pragma once
2
3namespace wren {
4
5enum class MouseCode { Left, Right, Middle };
6
7enum class KeyCode {
9 kEnter,
10 kEscape,
12 kTab,
13 kSpace,
16 kHash,
18 kDollar,
20 kQuote,
24 kPlus,
25 kComma,
26 kMinus,
27 kPeriod,
28 kSlash,
29 k0,
30 k1,
31 k2,
32 k3,
33 k4,
34 k5,
35 k6,
36 k7,
37 k8,
38 k9,
39 kColon,
41 kLess,
42 kEquals,
45 kAt,
49 kCaret,
52 kA,
53 kB,
54 kC,
55 kD,
56 kE,
57 kF,
58 kG,
59 kH,
60 kI,
61 kJ,
62 kK,
63 kL,
64 kM,
65 kN,
66 kO,
67 kP,
68 kQ,
69 kR,
70 kS,
71 kT,
72 kU,
73 kV,
74 kW,
75 kX,
76 kY,
77 kZ,
79 kF1,
80 kF2,
81 kF3,
82 kF4,
83 kF5,
84 kF6,
85 kF7,
86 kF8,
87 kF9,
88 kF10,
89 kF11,
90 kF12,
91 kF13,
92 kF14,
93 kF15,
94 kF16,
95 kF17,
96 kF18,
97 kF19,
98 kF20,
99 kF21,
100 kF22,
101 kF23,
102 kF24,
105 kPause,
106 kInsert,
107 kHome,
108 kPageUp,
109 kDelete,
110 kEnd,
111 kPageDown,
112 kRight,
113 kLeft,
114 kUp,
115 kDown,
116};
117
118} // namespace wren
Definition editor_scene.hpp:5
MouseCode
Definition keycode.hpp:5
KeyCode
Definition keycode.hpp:7