wren
Vulkan-based game engine
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Math
https://www.haroldserrano.com/blog/developing-a-math-engine-in-c-implementing-vectors
https://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/
https://pencilprogrammer.com/cpp-programs/multiply-matrices/
https://www.khanacademy.org/math/precalculus/x9e81a4f98389efdf:matrices/x9e81a4f98389efdf:mat-intro/a/intro-to-matrices
projection
https://www.vincentparizet.com/blog/posts/vulkan_perspective_matrix/
https://github.com/g-truc/glm/blob/ab913bbdd0bd10462114a17bcb65cf5a368c1f32/glm/ext/matrix_clip_space.inl#L338
glm references
https://github.com/g-truc/glm/blob/master/glm/detail/setup.hpp
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