wren
Vulkan-based game engine
Loading...
Searching...
No Matches
vulkan
autotoc_md21
title: Vulkan
Coordinate system
Vulkan uses a Left-Handed coordinate system, and it's clip space is -1,1
Descriptor Sets
https://vkguide.dev/docs/chapter-4/descriptors/
Extesions
VK_KHR_dynamic_rendering
VK_KHR_imageless_framebuffer
https://github.com/DragonOgre/Vulkan-Guide/blob/master/chapters/extensions/VK_KHR_imageless_framebuffer.md
References
engine design
vulkan-tutorial
vulkan-hpp
https://github.com/g-truc/glm/blob/master/glm/detail/setup.hpp
Generated by
1.13.2