wren
Vulkan-based game engine
Loading...
Searching...
No Matches
serialization.hpp
Go to the documentation of this file.
1#pragma once
2
3#include <filesystem>
5
6#include "scene.hpp"
7
8namespace wren::scene {
9
10auto serialize(const std::shared_ptr<Scene>& scene,
11 const std::filesystem::path& out_file) -> expected<void>;
12
13}
Definition components.cpp:3
void serialize(toml::table &table, const math::Vec3f &vec)
Definition serialization.cpp:86