wren
Vulkan-based game engine
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wren::math::Vec< T, N > Member List

This is the complete list of members for wren::math::Vec< T, N >, including all inherited members.

at(std::size_t i) -> T &wren::math::Vec< T, N >inline
at(std::size_t i) constwren::math::Vec< T, N >inline
datawren::math::Vec< T, N >
dot(const vec_t &other) constwren::math::Vec< T, N >inline
length() constwren::math::Vec< T, N >inline
normalized() constwren::math::Vec< T, N >inline
operator!=(const vec_t &other) constwren::math::Vec< T, N >inline
operator*(float scalar) constwren::math::Vec< T, N >inline
operator*(const vec_t &other) constwren::math::Vec< T, N >inline
operator*=(float scalar) constwren::math::Vec< T, N >inline
operator*=(const vec_t &other)wren::math::Vec< T, N >inline
operator+(const vec_t &other) constwren::math::Vec< T, N >inline
operator+=(const vec_t &other)wren::math::Vec< T, N >inline
operator-(const vec_t &other) constwren::math::Vec< T, N >inline
operator-() constwren::math::Vec< T, N >inline
operator/(float scalar) constwren::math::Vec< T, N >inline
operator==(const vec_t &other) constwren::math::Vec< T, N >inline
UnitX()wren::math::Vec< T, N >inlinestatic
UnitY()wren::math::Vec< T, N >inlinestatic
UnitZ()wren::math::Vec< T, N >inlinestatic
Vec()wren::math::Vec< T, N >inline
Vec(std::array< T, N > data)wren::math::Vec< T, N >inline
Vec(float scalar)wren::math::Vec< T, N >inline
vec_t typedefwren::math::Vec< T, N >