wren
Vulkan-based game engine
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tag.hpp
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#pragma once
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#include <string>
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namespace
wren::scene::components
{
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struct
Tag
{
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std::string
tag
;
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};
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}
// namespace wren::scene::components
wren::scene::components
Definition
mesh.hpp:11
wren::scene::components::Tag
Definition
tag.hpp:7
wren::scene::components::Tag::tag
std::string tag
Definition
tag.hpp:8
wren
include
wren
scene
components
tag.hpp
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