wren
Vulkan-based game engine
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editor::Editor Member List

This is the complete list of members for editor::Editor, including all inherited members.

build_render_graph(const std::shared_ptr< wren::Context > &ctx) -> wren::expected< wren::GraphBuilder >editor::Editorprivate
camera_editor::Editorprivate
create(const std::shared_ptr< wren::Application > &app, const std::filesystem::path &project_path) -> wren::expected< std::shared_ptr< Editor > >editor::Editorstatic
dset_editor::Editorprivate
Editor(const std::shared_ptr< wren::Context > &ctx)editor::Editor
editor_context_editor::Editorprivate
last_scene_size_editor::Editorprivate
load_scene() -> wren::expected< void >editor::Editorprivate
mesh_shader_editor::Editorprivate
on_update()editor::Editor
scene_editor::Editorprivate
scene_resized_editor::Editorprivate
selected_entity_editor::Editorprivate
texture_sampler_editor::Editorprivate
viewer_shader_editor::Editorprivate
wren_ctx_editor::Editorprivate