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wren
Vulkan-based game engine
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This is the complete list of members for editor::Editor, including all inherited members.
| build_render_graph(const std::shared_ptr< wren::Context > &ctx) -> wren::expected< wren::GraphBuilder > | editor::Editor | private |
| camera_ | editor::Editor | private |
| create(const std::shared_ptr< wren::Application > &app, const std::filesystem::path &project_path) -> wren::expected< std::shared_ptr< Editor > > | editor::Editor | static |
| dset_ | editor::Editor | private |
| Editor(const std::shared_ptr< wren::Context > &ctx) | editor::Editor | |
| editor_context_ | editor::Editor | private |
| last_scene_size_ | editor::Editor | private |
| load_scene() -> wren::expected< void > | editor::Editor | private |
| mesh_shader_ | editor::Editor | private |
| on_update() | editor::Editor | |
| scene_ | editor::Editor | private |
| scene_resized_ | editor::Editor | private |
| selected_entity_ | editor::Editor | private |
| texture_sampler_ | editor::Editor | private |
| viewer_shader_ | editor::Editor | private |
| wren_ctx_ | editor::Editor | private |