#include <editor.hpp>
◆ Editor()
editor::Editor::Editor |
( |
const std::shared_ptr< wren::Context > & | ctx | ) |
|
◆ build_render_graph()
◆ create()
◆ load_scene()
◆ on_update()
void editor::Editor::on_update |
( |
| ) |
|
◆ camera_
Camera editor::Editor::camera_ |
|
private |
◆ dset_
std::vector<VkDescriptorSet> editor::Editor::dset_ {} |
|
private |
◆ editor_context_
Context editor::Editor::editor_context_ |
|
private |
◆ last_scene_size_
◆ mesh_shader_
std::shared_ptr<wren::vk::Shader> editor::Editor::mesh_shader_ |
|
private |
◆ scene_
◆ scene_resized_
◆ selected_entity_
std::optional<flecs::entity> editor::Editor::selected_entity_ |
|
private |
◆ texture_sampler_
vk::Sampler editor::Editor::texture_sampler_ |
|
private |
◆ viewer_shader_
std::shared_ptr<wren::vk::Shader> editor::Editor::viewer_shader_ |
|
private |
◆ wren_ctx_
The documentation for this class was generated from the following files: