#include <scene.hpp>
◆ Scene()
  
  
      
        
          | wren::scene::Scene::Scene  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
privatedefault   | 
  
 
 
◆ create()
  
  
      
        
          | static auto wren::scene::Scene::create  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinestatic   | 
  
 
 
◆ create_entity()
      
        
          | auto wren::scene::Scene::create_entity  | 
          ( | 
          const std::string & |           name = "entity" | ) | 
           -> Entity | 
        
      
 
 
◆ world() [1/2]
  
  
      
        
          | auto wren::scene::Scene::world  | 
          ( | 
           | ) | 
           -> flecs::world&  | 
         
       
   | 
  
inline   | 
  
 
 
◆ world() [2/2]
  
  
      
        
          | auto wren::scene::Scene::world  | 
          ( | 
           | ) | 
           const -> const flecs::world&  | 
         
       
   | 
  
inline   | 
  
 
 
◆ ecs_
  
  
      
        
          | flecs::world wren::scene::Scene::ecs_ | 
         
       
   | 
  
private   | 
  
 
 
The documentation for this class was generated from the following files: