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wren
Vulkan-based game engine
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#include <context.hpp>

Public Attributes | |
| Window | window |
| event::Dispatcher | event_dispatcher |
| std::shared_ptr< GraphicsContext > | graphics_context |
| std::shared_ptr< Renderer > | renderer |
| event::Dispatcher wren::Context::event_dispatcher |
| std::shared_ptr<GraphicsContext> wren::Context::graphics_context |
| std::shared_ptr<Renderer> wren::Context::renderer |
| Window wren::Context::window |