wren
Vulkan-based game engine
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This is the complete list of members for wren::PassResources, including all inherited members.
add_colour_target() -> PassResources & | wren::PassResources | inline |
add_depth_target() -> PassResources & | wren::PassResources | inline |
add_shader(const std::string &name, const std::shared_ptr< vk::Shader > &shader) -> PassResources & | wren::PassResources | inline |
colour_target_ | wren::PassResources | private |
depth_target_ | wren::PassResources | private |
has_colour_target() const | wren::PassResources | inline |
has_depth_target() const | wren::PassResources | inline |
PassResources(std::string target_prefix) | wren::PassResources | inline |
shaders() const | wren::PassResources | inline |
shaders_ | wren::PassResources | private |
target_prefix() const | wren::PassResources | inline |
target_prefix_ | wren::PassResources | private |