wren
Vulkan-based game engine
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wren::PassResources Member List

This is the complete list of members for wren::PassResources, including all inherited members.

add_colour_target() -> PassResources &wren::PassResourcesinline
add_depth_target() -> PassResources &wren::PassResourcesinline
add_shader(const std::string &name, const std::shared_ptr< vk::Shader > &shader) -> PassResources &wren::PassResourcesinline
colour_target_wren::PassResourcesprivate
depth_target_wren::PassResourcesprivate
has_colour_target() constwren::PassResourcesinline
has_depth_target() constwren::PassResourcesinline
PassResources(std::string target_prefix)wren::PassResourcesinline
shaders() constwren::PassResourcesinline
shaders_wren::PassResourcesprivate
target_prefix() constwren::PassResourcesinline
target_prefix_wren::PassResourcesprivate