wren
Vulkan-based game engine
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#include "font.hpp"
#include <fontconfig/fontconfig.h>
#include <spdlog/spdlog.h>
#include <filesystem>
#include <tl/expected.hpp>
Namespaces | |
namespace | wren |
namespace | wren::text |
Functions | |
auto | wren::text::load_default_font () -> wren::expected< std::filesystem::path > |