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wren
Vulkan-based game engine
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#include "font.hpp"#include <fontconfig/fontconfig.h>#include <spdlog/spdlog.h>#include <filesystem>#include <tl/expected.hpp>
Namespaces | |
| namespace | wren |
| namespace | wren::text |
Functions | |
| auto | wren::text::load_default_font () -> wren::expected< std::filesystem::path > |