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wren
Vulkan-based game engine
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#include <array>#include <filesystem>#include <string_view>#include <wren/utils/errors.hpp>

Go to the source code of this file.
Namespaces | |
| namespace | wren |
| namespace | wren::text |
Functions | |
| auto | wren::text::load_default_font () -> wren::expected< std::filesystem::path > |
Variables | |
| static constexpr std::array | wren::text::DEFAULT_FONTS |