wren
Vulkan-based game engine
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#include <array>
#include <filesystem>
#include <string_view>
#include <wren/utils/errors.hpp>
Go to the source code of this file.
Namespaces | |
namespace | wren |
namespace | wren::text |
Functions | |
auto | wren::text::load_default_font () -> wren::expected< std::filesystem::path > |
Variables | |
static constexpr std::array | wren::text::DEFAULT_FONTS |