wren
Vulkan-based game engine
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mesh.hpp File Reference
#include <vk_mem_alloc.h>
#include <vulkan/vulkan_core.h>
#include <vulkan/vulkan.hpp>
#include <wren/math/matrix.hpp>
#include <wren/math/vector.hpp>
#include <wren/vk/buffer.hpp>
#include <wren/vk/shader.hpp>
#include "utils/device.hpp"
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Classes

struct  wren::UBO
 
struct  wren::Vertex
 
class  wren::Mesh
 

Namespaces

namespace  wren
 

Variables

const std::array wren::kTriangleVertices
 
const std::array wren::kQuadVertices
 
const std::vector< uint16_t > wren::kQuadIndices = {0, 1, 2, 2, 3, 0}