wren
Vulkan-based game engine
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shader.cpp File Reference
#include "shader.hpp"
#include <shaderc/shaderc.h>
#include <shaderc/status.h>
#include <spdlog/spdlog.h>
#include <vulkan/vulkan_core.h>
#include <algorithm>
#include <cstdint>
#include <shaderc/shaderc.hpp>
#include <vulkan/vulkan_enums.hpp>
#include <vulkan/vulkan_handles.hpp>
#include <wren/math/vector.hpp>
#include <wren/utils/enums.hpp>
#include <wren/utils/filesystem.hpp>
#include <wren/utils/string_reader.hpp>
#include <wren/vk/result.hpp>
#include "vulkan/vulkan_structs.hpp"
Include dependency graph for shader.cpp:

Namespaces

namespace  wren
 
namespace  wren::vk