|
wren
Vulkan-based game engine
|
#include <string_view>

Go to the source code of this file.
Namespaces | |
| namespace | wren |
| namespace | wren::shaders |
Variables | |
| const std::string_view | wren::shaders::kMeshVertShader |
| const std::string_view | wren::shaders::kMeshFragShader |