wren
Vulkan-based game engine
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SpvReflectArrayTraits Struct Reference

#include <spirv_reflect.h>

Public Attributes

uint32_t dims_count
 
uint32_t dims [SPV_REFLECT_MAX_ARRAY_DIMS]
 
uint32_t spec_constant_op_ids [SPV_REFLECT_MAX_ARRAY_DIMS]
 
uint32_t stride
 

Member Data Documentation

◆ dims

uint32_t SpvReflectArrayTraits::dims[SPV_REFLECT_MAX_ARRAY_DIMS]

◆ dims_count

uint32_t SpvReflectArrayTraits::dims_count

◆ spec_constant_op_ids

uint32_t SpvReflectArrayTraits::spec_constant_op_ids[SPV_REFLECT_MAX_ARRAY_DIMS]

◆ stride

uint32_t SpvReflectArrayTraits::stride

The documentation for this struct was generated from the following file: