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wren
Vulkan-based game engine
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#include <spirv_reflect.h>
Public Attributes | |
| uint32_t | x |
| uint32_t | y |
| uint32_t | z |
| uint32_t SpvReflectEntryPoint::LocalSize::x |
| uint32_t SpvReflectEntryPoint::LocalSize::y |
| uint32_t SpvReflectEntryPoint::LocalSize::z |