wren
Vulkan-based game engine
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SpvReflectNumericTraits::Matrix Struct Reference

#include <spirv_reflect.h>

Public Attributes

uint32_t column_count
 
uint32_t row_count
 
uint32_t stride
 

Member Data Documentation

◆ column_count

uint32_t SpvReflectNumericTraits::Matrix::column_count

◆ row_count

uint32_t SpvReflectNumericTraits::Matrix::row_count

◆ stride

uint32_t SpvReflectNumericTraits::Matrix::stride

The documentation for this struct was generated from the following file: