wren
Vulkan-based game engine
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#include <spirv_reflect.h>
Public Attributes | |
uint32_t | column_count |
uint32_t | row_count |
uint32_t | stride |
uint32_t SpvReflectNumericTraits::Matrix::column_count |
uint32_t SpvReflectNumericTraits::Matrix::row_count |
uint32_t SpvReflectNumericTraits::Matrix::stride |