wren
Vulkan-based game engine
Loading...
Searching...
No Matches
SpvReflectSpecializationConstant Struct Reference

#include <spirv_reflect.h>

Public Attributes

uint32_t spirv_id
 
uint32_t constant_id
 
const char * name
 

Member Data Documentation

◆ constant_id

uint32_t SpvReflectSpecializationConstant::constant_id

◆ name

const char* SpvReflectSpecializationConstant::name

◆ spirv_id

uint32_t SpvReflectSpecializationConstant::spirv_id

The documentation for this struct was generated from the following file: