wren
Vulkan-based game engine
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wren::Graph Struct Reference

#include <graph.hpp>

Public Member Functions

auto begin ()
 
auto end ()
 
auto node_by_name (const std::string &name) const -> node_t
 

Public Attributes

std::vector< node_tnodes
 
std::vector< edge_tedges
 

Member Function Documentation

◆ begin()

auto wren::Graph::begin ( )
inline

◆ end()

auto wren::Graph::end ( )
inline

◆ node_by_name()

auto wren::Graph::node_by_name ( const std::string & name) const -> node_t
inline

Member Data Documentation

◆ edges

std::vector<edge_t> wren::Graph::edges

◆ nodes

std::vector<node_t> wren::Graph::nodes

The documentation for this struct was generated from the following file: