wren
Vulkan-based game engine
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#include <event.hpp>
Public Attributes | |
float | x = 0 |
float | y = 0 |
bool | relative = false |
bool wren::event::MouseMoved::relative = false |
float wren::event::MouseMoved::x = 0 |
float wren::event::MouseMoved::y = 0 |