wren
Vulkan-based game engine
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wren::gui::Inputs Struct Reference

#include <instance.hpp>

Public Attributes

wren::math::vec2f mouse_position = {0.0f, 0.0f}
 
wren::math::vec2f mouse_position_rel = {0.0f, 0.0f}
 
bool left_mouse = false
 
bool left_mouse_down = false
 

Member Data Documentation

◆ left_mouse

bool wren::gui::Inputs::left_mouse = false

◆ left_mouse_down

bool wren::gui::Inputs::left_mouse_down = false

◆ mouse_position

wren::math::vec2f wren::gui::Inputs::mouse_position = {0.0f, 0.0f}

◆ mouse_position_rel

wren::math::vec2f wren::gui::Inputs::mouse_position_rel = {0.0f, 0.0f}

The documentation for this struct was generated from the following file: