wren
Vulkan-based game engine
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wren::scene::components::BoxCollider2D Member List

This is the complete list of members for wren::scene::components::BoxCollider2D, including all inherited members.

Base()=defaultwren::scene::components::Base
Base(const Base &)=defaultwren::scene::components::Base
Base(Base &&)=deletewren::scene::components::Base
init(const flecs::world &world)wren::scene::components::BoxCollider2Dinlinestatic
operator=(const Base &) -> Base &=defaultwren::scene::components::Base
operator=(Base &&) -> Base &=deletewren::scene::components::Base
Ptr typedefwren::scene::components::Collider
raycast(const Transform &transform, const math::Vec3f &origin, const math::Vec3f &direction) const -> std::optional< math::Vec3f > overridewren::scene::components::BoxCollider2Dvirtual
sizewren::scene::components::BoxCollider2D
~Base()=defaultwren::scene::components::Basevirtual