wren
Vulkan-based game engine
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#include <vulkan.hpp>
Public Attributes | |
::vk::SurfaceCapabilitiesKHR | surface_capabilites |
std::vector<::vk::SurfaceFormatKHR > | surface_formats |
std::vector<::vk::PresentModeKHR > | present_modes |
std::vector<::vk::PresentModeKHR> wren::vulkan::SwapchainSupportDetails::present_modes |
::vk::SurfaceCapabilitiesKHR wren::vulkan::SwapchainSupportDetails::surface_capabilites |
std::vector<::vk::SurfaceFormatKHR> wren::vulkan::SwapchainSupportDetails::surface_formats |