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wren
Vulkan-based game engine
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#include <array>#include <cmath>

Go to the source code of this file.
Classes | |
| struct | wren::math::Vec< T, N > |
| struct | wren::math::Vec2f |
| struct | wren::math::Vec3f |
| struct | wren::math::Vec4f |
Namespaces | |
| namespace | wren |
| namespace | wren::math |
Functions | |
| template<typename T, std::size_t N> | |
| auto | wren::math::operator* (float scalar, Vec< T, N > vec) -> Vec< T, N > |