wren
Vulkan-based game engine
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#include <array>
#include <cmath>
Go to the source code of this file.
Classes | |
struct | wren::math::Vec< T, N > |
struct | wren::math::Vec2f |
struct | wren::math::Vec3f |
struct | wren::math::Vec4f |
Namespaces | |
namespace | wren |
namespace | wren::math |
Functions | |
template<typename T , std::size_t N> | |
auto | wren::math::operator* (float scalar, Vec< T, N > vec) -> Vec< T, N > |