wren
Vulkan-based game engine
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shader.hpp File Reference
#include <shaderc/shaderc.h>
#include <shaderc/status.h>
#include <wren/reflect/spirv_reflect.h>
#include <filesystem>
#include <map>
#include <memory>
#include <string>
#include <vulkan/vulkan.hpp>
#include <vulkan/vulkan_enums.hpp>
#include <vulkan/vulkan_handles.hpp>
#include <vulkan/vulkan_structs.hpp>
#include <wren/math/vector.hpp>
#include <wren/utils/result.hpp>
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