wren
Vulkan-based game engine
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#include <boost/algorithm/string.hpp>
#include <boost/describe.hpp>
#include <string>
Go to the source code of this file.
Namespaces | |
namespace | wren |
namespace | wren::utils |
Macros | |
#define | DESCRIBED_ENUM(E, ...) |
Functions | |
template<class E > | |
auto | wren::utils::enum_to_string (E e) -> std::string |
template<typename E > | |
auto | wren::utils::string_to_enum (const std::string_view &name, bool case_sensitive=false) -> std::optional< E > |
#define DESCRIBED_ENUM | ( | E, | |
... ) |