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wren
Vulkan-based game engine
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#include <queue>#include <vulkan/vulkan.hpp>#include <wren/vk/buffer.hpp>#include <wren/vk/shader.hpp>#include <wren_math/matrix.hpp>#include <wren_math/vector.hpp>

Go to the source code of this file.
Classes | |
| struct | wren::gui::Window |
| struct | wren::gui::Vertex |
| struct | wren::gui::UBO |
| struct | wren::gui::Inputs |
| class | wren::gui::Instance |
Namespaces | |
| namespace | wren |
| namespace | wren::gui |
Variables | |
| static const std::size_t | wren::gui::MAX_VERTICES = 10000 |
| static const std::size_t | wren::gui::MAX_INDICES = MAX_VERTICES * 10 |