wren
Vulkan-based game engine
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SpvReflectBlockVariable Struct Reference

#include <spirv_reflect.h>

Collaboration diagram for SpvReflectBlockVariable:

Public Attributes

uint32_t spirv_id
 
const char * name
 
uint32_t offset
 
uint32_t absolute_offset
 
uint32_t size
 
uint32_t padded_size
 
SpvReflectDecorationFlags decoration_flags
 
SpvReflectNumericTraits numeric
 
SpvReflectArrayTraits array
 
SpvReflectVariableFlags flags
 
uint32_t member_count
 
struct SpvReflectBlockVariablemembers
 
SpvReflectTypeDescriptiontype_description
 
struct { 
 
   uint32_t   offset 
 
word_offset 
 

Member Data Documentation

◆ absolute_offset

uint32_t SpvReflectBlockVariable::absolute_offset

◆ array

SpvReflectArrayTraits SpvReflectBlockVariable::array

◆ decoration_flags

SpvReflectDecorationFlags SpvReflectBlockVariable::decoration_flags

◆ flags

SpvReflectVariableFlags SpvReflectBlockVariable::flags

◆ member_count

uint32_t SpvReflectBlockVariable::member_count

◆ members

struct SpvReflectBlockVariable* SpvReflectBlockVariable::members

◆ name

const char* SpvReflectBlockVariable::name

◆ numeric

SpvReflectNumericTraits SpvReflectBlockVariable::numeric

◆ offset

uint32_t SpvReflectBlockVariable::offset

◆ padded_size

uint32_t SpvReflectBlockVariable::padded_size

◆ size

uint32_t SpvReflectBlockVariable::size

◆ spirv_id

uint32_t SpvReflectBlockVariable::spirv_id

◆ type_description

SpvReflectTypeDescription* SpvReflectBlockVariable::type_description

◆ [struct]

struct { ... } SpvReflectBlockVariable::word_offset

The documentation for this struct was generated from the following file: