wren
Vulkan-based game engine
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#include <flecs.h>
#include <memory>
#include <optional>
#include <wren/math/vector.hpp>
#include <wren/scene/components/transform.hpp>
#include "../components.hpp"
Go to the source code of this file.
Classes | |
struct | wren::scene::components::Collider |
struct | wren::scene::components::BoxCollider2D |
Namespaces | |
namespace | wren |
namespace | wren::scene |
namespace | wren::scene::components |