wren
Vulkan-based game engine
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collider.hpp File Reference
#include <flecs.h>
#include <memory>
#include <optional>
#include <wren/math/vector.hpp>
#include <wren/scene/components/transform.hpp>
#include "../components.hpp"
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Classes

struct  wren::scene::components::Collider
 
struct  wren::scene::components::BoxCollider2D
 

Namespaces

namespace  wren
 
namespace  wren::scene
 
namespace  wren::scene::components