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wren
Vulkan-based game engine
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#include <flecs.h>#include <memory>#include <optional>#include <wren/math/vector.hpp>#include <wren/scene/components/transform.hpp>#include "../components.hpp"

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Classes | |
| struct | wren::scene::components::Collider |
| struct | wren::scene::components::BoxCollider2D |
Namespaces | |
| namespace | wren |
| namespace | wren::scene |
| namespace | wren::scene::components |