|
wren
Vulkan-based game engine
|


Go to the source code of this file.
Namespaces | |
| namespace | wren |
| namespace | wren::scene |
Functions | |
| auto | wren::scene::deserialize (const std::filesystem::path &project_root, const std::filesystem::path &file, const std::shared_ptr< Scene > &scene) -> expected< void > |