wren
Vulkan-based game engine
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scene_panel.cpp File Reference
#include "scene_panel.hpp"
#include <imgui.h>
#include <wren/scene/components/transform.hpp>
Include dependency graph for scene_panel.cpp:

Functions

void render_scene_panel (const std::shared_ptr< wren::scene::Scene > &scene, std::optional< flecs::entity > &selected_entity)
 

Function Documentation

◆ render_scene_panel()

void render_scene_panel ( const std::shared_ptr< wren::scene::Scene > & scene,
std::optional< flecs::entity > & selected_entity )
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