|
wren
Vulkan-based game engine
|

Functions | |
| void | render_scene_panel (const std::shared_ptr< wren::scene::Scene > &scene, std::optional< flecs::entity > &selected_entity) |
| void render_scene_panel | ( | const std::shared_ptr< wren::scene::Scene > & | scene, |
| std::optional< flecs::entity > & | selected_entity ) |
