wren
Vulkan-based game engine
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Here is a list of all variables with links to the classes they belong to:
- m -
m :
wren::Renderer
mapped_ptr_ :
wren::vk::Buffer
matrix :
SpvReflectNumericTraits
matrix_stride :
SpvReflectPrvDecorations
member_count :
SpvReflectBlockVariable
,
SpvReflectInterfaceVariable
,
SpvReflectPrvNode
,
SpvReflectTypeDescription
member_decorations :
SpvReflectPrvNode
member_names :
SpvReflectPrvNode
members :
SpvReflectBlockVariable
,
SpvReflectInterfaceVariable
,
SpvReflectTypeDescription
mesh_ :
wren::scene::components::MeshRenderer
mesh_file_ :
wren::scene::components::MeshRenderer
mesh_shader_ :
editor::Editor
model :
wren::UBO
module_flags :
SpvReflectShaderModule::Internal
mouse_offset :
wren::gui::Window
mouse_position :
wren::gui::Inputs
mouse_position_rel :
wren::gui::Inputs
ms :
SpvReflectImageTraits
,
SpvReflectPrvImageTraits
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